When running a dimension task or bundle, all of my walls turn solid black. Brick or other hatch patterns get changed. Is there a way to remedy this?
Hi @jespublic,
We temporarily change the graphics of the view while running Annotation Collision Avoidance, but we revert these changes immediately afterward. Are you seeing any errors in the status report by any chance?
Thanks,
Miguel
Hi @jespublic, we just released Glyph 2.7.1.1 which fixes the bug you experienced.
Thanks for the feedback!
Migel, thank for the shockingly fast response. Much appreciated.
I ran the dimension task without collision detection, and you are correct, the walls did not poche’. So thank you for the tip.
I also re-ran with collision detection; still had black walls, but no error message.
I will try to find 2.7.1.1. Thanks!
@jespublic You should be able to find Glyph version 2.7.1.1, or whatever the latest version is, for download here (you may have to login with your Chaos account first):
Edit: It’s also at the Installer link at the top of the 2.7 release post here: