Task - Creat Legends By Category

How this Task Work

Important: This task selects elements based on your chosen settings, then creates a wall outside the usable area of your Revit model to place those elements within it. Following this, it generates an elevation and a plan view according to the specified settings.

  • Categories Available: Doors and Windows

1 | Click Create Legends By Category

  • Open Task

2 | Select Category/Elements

*

  1. Category: Choose the category.
  2. Manual Element Selection
  3. Filter Elements: Automatically selects elements based on a predefined filter.
  4. Unique Element Selection: Automatically selects unique elements based on specific criteria, such as geometry, mark, or type.

3 | Change Settings

  1. Family Type Offset
  2. View Template: Select a view template to be applied after creating the view.
  3. Phase Created: Important: Glyph generates new instances of doors and windows, so it’s essential to set this correctly to prevent the newly created doors/windows from appearing in the door/window schedule.
  4. Phase Demolished: Important: As with “Phase Created,” adjust this setting to ensure new instances of doors/windows don’t show up in the schedule.
  5. Create Dimensions: Choose whether to create dimensions for the elements.
  6. Dimension Type: Select the type of dimension to be applied.
  7. Dimension Offset: Set the offset distance between the dimension and the created element.
  8. Override Dimension: Allows overriding the dimension value with custom text. Example: “EQ.”

4 | Run task

5 | Check Views

To try Glyph, visit our Glyph page

1 Like