Task - Creat Legends By Category

How this Task Work

Important: This task selects elements based on your chosen settings, then creates a wall outside the usable area of your Revit model to place those elements within it. Following this, it generates an elevation and a plan view according to the specified settings.

  • Categories Available: Doors and Windows

1 | Click Create Legends By Category

  • Open Task

2 | Select Category/Elements

*

  1. Category: Choose the category.
  2. Manual Element Selection
  3. Filter Elements: Automatically selects elements based on a predefined filter.
  4. Unique Element Selection: Automatically selects unique elements based on specific criteria, such as geometry, mark, or type.

3 | Change Settings

  1. Family Type Offset
  2. View Template: Select a view template to be applied after creating the view.
  3. Phase Created: Important: Glyph generates new instances of doors and windows, so it’s essential to set this correctly to prevent the newly created doors/windows from appearing in the door/window schedule.
  4. Phase Demolished: Important: As with “Phase Created,” adjust this setting to ensure new instances of doors/windows don’t show up in the schedule.
  5. Create Dimensions: Choose whether to create dimensions for the elements.
  6. Dimension Type: Select the type of dimension to be applied.
  7. Dimension Offset: Set the offset distance between the dimension and the created element.
  8. Override Dimension: Allows overriding the dimension value with custom text. Example: “EQ.”

4 | Run task

5 | Check Views

To try Glyph, visit our Glyph page

1 Like

Hi Miguel,
In step 4 (once you’ve configured legend creation by category), which tab do we need to go to to select the levels and press Run to display the windows in plan and elevation?
Thanks!

Hi @DiFede,

The image in Step 4 is incorrect (this has already being updated). You don’t need to select any levels for this specific task.

Thanks,
Miguel