I would like to ask if its possible to link Revit into Sketchup using Helix?
And then easy update the Revit model in Sketchup?
Jorgensen
I would like to ask if its possible to link Revit into Sketchup using Helix?
And then easy update the Revit model in Sketchup?
Jorgensen
It’s not currently a great in Helix for Revit to SketchUp. At the moment, the Revit model is imported into SketchUp without a link. It’s something we want to do in the future.
Helix optimizes and cleans the Revit geometry when importing into SketchUp which makes the geometry easily editable.
Thanks for the reply Ben.
I would like to shortly explain why I ask the question.
When we work on a project the
So a kind of link feature could be welcome.
Jorgensen
I see how this can be a very powerful workflow.
There is a minimal way we could implement this, and there’s the more complex way that has more granularity. I’m curious if the minimal implementation would help. This is how the minimal implementation would work:
Would this minimal version of the feature be beneficial, or do you need the more complex implementation, where we track each individual object ID (similar to SketchUp to Revit)?
I will ask my colleague who is testing posibilities.
I think right now he is testing a freeware software, but I will ask to give a Helix a try.
It’s also important that materials are transferred, but I guess that’s not a problem?
Jorgensen
Yep - materials are transferred including the textures.
Hi Ben
I have been looking into a workflow that Jorgensen is talking about.
Not sure if all this this is possible to make.
A bug I noticed is, the first import in sketchUp fail to load the hole model. (only when i start a new SketchUp file)
@Maarsso - great feedback!!
YES - this is something that we would like to add in the future. It will also help with the file size, as these objects will be instanced properly.
We already do this for SketchUp to Revit, and yes - this would be the ideal way to handle the reverse Revit to SketchUp. (Also on our Roadmap)
Yes - we want to have 1:1 UV mapping of the textures, so what you see in Revit would be exactly what you see in SketchUp. We will be developing this first for Veras V2, and then we can use the same update for Helix so that both apps get the correct UV mapping.
Thanks Ben
Sounds like some great features comming in the future.